How to Practice: 2. SKILL

Boys are typically much better chippers than girls! And it's not because they're more creative or the fact that they're stronger physically which allows them to hit a broader variety of shots. It's because they love to practice 'dumb' and crazy shots! Boys continually strive to outdo one another and I believe it's via this innate behavior that they learn to hit those amazing and skillful shots around the green. Ever seen a female trick shot artist? Hmmm...

My approach to developing skill is that we take this 'outside the lines' approach to practicing the shortgame and apply it to every element of golf. From driving to putting we can develop our skill and our ability to control the golf ball by spending time purposefully hitting 'abnormal' golf shots. Watch...

When practicing to develop your skill challenge yourself to become better at intentionally controlling the following elements of a golf shots:

  • Distance
  • Launch direction
  • Peak height
  • Curvature of the ball flight
  • Where you strike the ball on the face

When practicing 'outside the lines' change your intent after every second shot. Use a variety of clubs, targets and lies. Keep in mind it's really easy and fun to practice these elements when you have a TrackMan, but they are entirely doable without any technology. Here are a few ideas:

The 3 Ball Strike Point Challenge

The 3 Ball Strike Point Challenge

This drill is great fun for golfers of all abilities and ages. All you need is a can of Dr. Scholl's Odor X foot spray. I firmly believe we become better at completing any task when we learn to complete it a variety of different ways. Shot 1 is outside the vertical line, shot 2 inside it and shot 3 is on the line.

The Spin Axis Challenge

The Spin Axis Challenge

When taking on this challenge you want to use a 6 iron and try to hit the biggest hook or slice possible for your opening shot. From there the objective is to progressively reduce the amount of curvature until you get to a straight shot. If you can get 9 shots, as in the example above, you're doing very well.

When practicing to develop skill I cannot encourage you enough be creative, have fun and think outside the box. You can even hit one-handed or one-legged shots! Close your eyes, change your grip, hit it out of divots - anything goes. Come up with your very own, out of the ordinary practice session. Now get out there and start spending some time practicing like a teenage boy...

Here is the first article in my series on how to practice:

How to Practice: 1. SWING — Andrew Rice Golf

Understanding Heel and Toe Klankers...

As the size of the clubhead has increased over the last two decades so has the role that gear effect plays on off-center strikes. As the volume of the head increases so does the importance of a quality strike. I think the following video will go a long way towards explaining how this works and what it can mean for your game...

Now keep in mind that gear effect can be a help or a hindrance - it can cause your ball to curve to the target or away from it. Here's an example of how an understanding of the importance of strike point, particularly with the driver, can help any golfer avoid trying to fix something that isn't broken.

A Neutral Swing with a Heel Strike

A Neutral Swing with a Heel Strike

The Same Neutral Swing with a Toe Strike

The Same Neutral Swing with a Toe Strike

Notice how the delivery numbers (attack angle & clubpath) from the above two shots are eerily similar, yet the resultant ball flight could not be more different. The difference in the outcome of the examples above is purely due to the location of the strike for each shot. While the two shots are very different I see no need for this player to address their swing. They simply need to develop their skill at striking the ball in a consistent location on the face.

  • Toe sided strikes will lead to more draw or less fade.
  • Heel sided strikes will lead to more fade or less draw.
  • High strikes on the face elevate launch and decrease spin.
  • Low strikes on the face lower launch and increase spin.
  • Gear effect works in 3D - the head will twist away from the strike location.
  • If the CoG is closer to the strike point, then there will be less curvature from gear effect on off-center hits. 
  • If the CoG is further from the strike point, then there will be more curvature from gear effect on off-center hits. 
  • Controlling the strike location is a skill - practice accordingly.

If you're looking to gain a better understanding of how you're striking the ball with your  "headcover" clubs, buy yourself a few cans of Dr. Scholl's Odor X. Spray the face of your driver the next time you're warming up or practicing to get some all important feedback.

Your next question might be - "How do I upgrade where I'm striking the ball?" Valid. I am of the opinion that controlling the strike point is a skill. A fun drill is to practicing striking the ball in a variety of unusual, yet intentional, locations on the clubface. Here are additional resources to help you understand and manage the strike point:

Collision! — Andrew Rice Golf

Strike Point Drill — Andrew Rice Golf

Optimal Strike Point for Longer Drives — Andrew Rice Golf

Spin Rate and the Driver — Andrew Rice Golf

Swing Pattern vs Strike Point — Andrew Rice Golf

TrackMan Teaches the Teacher

Five years ago I thought I knew just about all there was to know about ball flight and teaching golf. Then I started using TrackMan and my, how very quickly my eyes were opened. I came to realize that I had a long way to go, not only in truly understanding ball flight, but in understanding golfers and what their tendencies might be.

I think it's important to understand that TrackMan will not teach anything - it is purely a measuring device. A tool that better allows the teacher to perform their job. It allows me to diagnose a golfer's problems more quickly and start making improvements without any doubt as to what is causing a golfer's poor shot pattern. Once the technology has helped me diagnose a problem I then start using it to inform me how my recommended changes are working - if at all. If those numbers are not improving I'll change my approach very quickly.

TrackMan has taught me so much about ball flight, but it has also opened my eyes to patterns that exist for almost all golfers. Here are a few nuggets that myself and fellow TrackMan users Martin Chuck, Jason Sutton, Tom Stickney have noticed over the years:

Strike Point:

  • Where you strike the ball on the face plays a far bigger role in determining the flight of the shot than what was previously believed
  • As a result heel and toe misses can lead people down a road of trying to fix something that isn't broken

Advice - Use Dr. Scholl's Odor X footspray to mark the face and get a better understanding of where you are striking the ball on the clubface.

Swing Appearance:

  • The two dimensional appearance of the swing on video is not what determines the flight of the ball (Swing direction vs 3D club path)
  • The look of a golf swing has very little to do with the message the clubhead relays to the golf ball
  • Better players have to swing way more left than they often feel in order to hit predictable fades
  • You do not have to roll your hands to hit draws

Advice - Don't get too caught up in the look. It's all about the physics at impact, so always go for function over form.

Angle of Attack:

  • The angle of attack is hugely important in determining the shape, distance and trajectory of any shot
  • Most golfers hit down too much while many of the best golfers tend to have a shallower strike on the ball
  • A positive or upward angle of attack has a huge effect on tee shot distance for slower speed golfers

Advice - Almost all golfers should be working towards a shallower more "sweep-like" strike on the ball. With the driver you should learn to hit up as the gains are too great to ignore.

Shot Shape:

  • The clubface is primarily responsible for the launch of any shot
  • The loft of the face at impact (dynamic loft) will largely determine the launch angle of any shot
  • On full swings the launch angle is often lower than you might expect it to be
  • The clubpath is primarily responsible for the curvature of any shot

Advice - to hit draws (and most of us should) we need an in to out clubpath. To improve the launch you either need to change the loft of the club or improve the loft delivered at impact.

The Human Element:

  • It is all too rare to meet a man who hits the ball as far as they think they do
  • Or who swings the driver as fast as they think they do
  • Mention clubspeed to any golfer, male or female, and there's a 95% chance the next swing will be faster
  • While there are patterns, anything and everything is possible

Advice - check your ego at the door. You'll start shooting better scores when you plan to hit the ball the distance you're capable of hitting it.

TrackMan is a fanatstic tool - one that guides the teacher to what the problems are and then vets the quality of their solution. As a player I believe you will find it to be a feel machine. If you've had a first rate lesson you should leave with a clear understanding of what the problem was and the feel required to overcome it.

If you happen to be on Twitter please follow Martin Chuck, Jason Sutton and Tom Stickney - great guys, knowledgeable teachers and you won't regret it.

Thank you for reading and as always your thoughts and comments are appreciated.

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